DAY 2
1. Provide an overview of your project/artifact
(For example, I designed a video game using Scratch programming where the player, or snowman,
has to catch 5 snowflakes and avoid the flying flames.)
My project is a website where you can find certain destinations and helps gives tips on organizing.
2. What did you plan to learn from your project? Did you meet this target?
I plan to learn how to integrate JavaScript into my coding
3. What computer science concepts did you use in your project?
(Variables, loops, conditional statements, functions, lists/arrays, methods, etc.)
I am going to use loops, variables, and conditional statements
4. What computational thinking principles did you use in your project?
(Abstraction, algorithms, correctness, efficiency, iteration or loop statements, variables, etc.)
5. How does your project relate to the “real” world? What did you learn or use that will
help you outside the classroom?
I learned how to code on these platforms that will help me with my career
6. In your project, what did you particularly want others to notice?
I want others to notice the hard work i put into my coding
7. What would you improve if you could do this over again?
I would improve the layout of my website
8. Does this project reflect the effort you put into it? Why or why not?
Yes i believe it does because i worked very hard and believe my code is complicated enough to show that
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